Story Board on Prezi
In Reality is Broken, Why Games Make Us Better and How They Can Change the World by Jane McGonigal there is an impressive amount of statistics about the amount of time the average gamer plays video games. In fact, the amount of time is so impressive that it has led Jane McGonigal to come to the conclusion that reality is broken and therefore people have turned to virtual worlds to satisfy their worldly needs.
From this idea, McGonigal further discovered that there is a ridiculous amount of human participation hours being committed to playing a single game: World of Warcraft. On average gamers are committing 210 participation hours per week to playing WoW. This visual is meant to be a story board of a greater visual that has the potential to show an overwhelming statistic and what that number could mean if it were applied to worldly problems outside of gaming.
Included after the jump is a review of the book and how McGonigal's evaluation that video games and gamers are the future of our society can be applied to professional writers. This review is intended for all audiences, but is specifically geared towards helping people outside of the profession to understand the specifics of how a professional writer creates and designs successful documentation.